I think overall that gear will be better, granted you have your WM max. And I have just always liked crafting games.īut I am looking forward to getting WM/expertise up and grind that in hopes of legendary world gear. Personally I like to craft, a lot of it is because I play with a small group of friends or solo. Instead of new features and systems, New World needs to closely examine why people can’t / won’t repeat their content instead of forcing them to do so with Expertise. If you can even declare war with all the bugs around declaring war, and the name-changing Exploit companies can use to stop people from doing so. Spread this fun content over the game into enough fun content, and the game can be played and re-played without constantly pumping in new features.Ī lot of the features in NW are either badly set up for just not fun.Į.g., Wars and Invasions – you need to get on the roster first. But if you go in with an “appropriate” sized group and everyone got some good fights and you felt it was fun and would do it again (just maybe not over and over immediately like a bot), then that’s good enough. If you go in with too big a group and zerg everything down and people barely got to do anything, that’s on you. Even if you don’t need more watermark or expertise, it should still be fun to enough people that they want to do it.
![second life forums wanted second life forums wanted](https://2.bp.blogspot.com/-lhRwvmzVUkY/WMZbZTYFMdI/AAAAAAAA6iw/2eBd0aofLoEqS7_FgYlgG-HWFg6VAY1WACLcB/s1600/bixylnewsecondlifecommunitypage.jpg)
So for example, going into an Elite Zone. It’s more important that the content they do come up with, people actually find fun and want to repeat.Īnd not just because they “have to” because it’s for BIS gear or whatever. No studio can constantly come up with new content on a rapid basis.